Insomniac developer Mike Acton had some very interesting words to say on. Mike said that Insomniac is quite proud of the fact that their games have such a high framerate. It’s one of the main reasons why Ratchet & Clank Future: A Crack in Time was so smooth to play. A high framerate allows games to move with extremely fluid animations. There’s a tradeoff though, the graphics typically take a hit. This is one of the reasons why some of the most stunning-looking games out there run at 30 frames per second instead of 60 fps.
Moving forward Insomniac is going to focus on higher quality graphics instead of 60 fps. Before you get in an uproar though, understand what Mike is saying by reading the complete. He really does a great job of explaining why this move is being done, and how it will affect their games. This isn’t a bad thing, and could be a very good move for a franchise like Resistance.