MGS: Peace Walker Hits North America On June 8th

Konami just sent us the following press release which confirms the North American release date for MGS: Peace Walker is June 8th.  This is great news because it’ll give me something to play on my way to Los Angeles.  Flying down there from Montreal is quite a few hours, and even though I’ll be teaming up with other COE staffers, I’ll have something else to do instead of talking the entire time.  If you’re wondering what’s going on in LA during the beginning of June, why E3 2010 of course ;)

Check out the press release for all the information on the upcoming PSP classic.


Posted on: 2010-03-16

Hideo Kojima‘s Continuation of the Best-Selling Metal Gear Solid Series Comes With adhoc Party Mode

Konami Digital Entertainment, Inc. today confirmed that METAL GEAR SOLID®: PEACE WALKER, Hideo Kojima‘s next installment in the METAL GEAR SOLID series, will arrive in North America on June 8th, 2010.

Series creator Hideo Kojima has crafted METAL GEAR SOLID: PEACE WALKER as the next true chapter in the story of legendary special ops expert, Snake (AKA Big Boss), and acts as a direct sequel to the previously released METAL GEAR SOLID 3: SNAKE EATER. Developed specifically for the PSP™ (PlayStation®Portable) system, METAL GEAR SOLID: PEACE WALKER is set in 1974 towards the end of the cold war and boasts an all-new story penned by Hideo Kojima.

Taking full advantage of the PSP™ format, METAL GEAR SOLID: PEACE WALKER takes the series in an exciting new direction with incredible visuals, as it sheds new light on well-known adversaries and allies, along with a wealth of new characters. In true METAL GEAR SOLID tradition, METAL GEAR SOLID: PEACE WALKER drops the player into a series of hostile scenarios, as a terrible plan for world domination is revealed.

METAL GEAR SOLID: PEACE WALKER will be available for PSP™ (PlayStation®Portable) and PSP®go and will support the new adhoc Party mode, which connects PSP systems via a PLAYSTATION®3 unit, allowing players to use the game‘s multiplayer mode online. The famous Metal Gear series is considered as a benchmark stealth series, which sold more than 27.7m copies (as of December 2009) worldwide since its debut in 1987.

This PSP is included in the limited edition bundle with MGS: Peace Walker.

METAL GEAR SOLID: PEACE WALKER boasts stunning visuals, remarkable enemy AI, and a fresh, exciting plot that will delight and surprise. In addition to solo operations, players can team up via the game‘s the multi-player CO-OPS (CO-operative OPerationS) mode. This extends to key gameplay advances, with players administering medical help to colleagues, sharing munitions, or providing cover for each other using the Snake formation to cover each other‘s blind spots.

”The METAL GEAR SOLID series is heading into exciting new areas, and METAL GEAR SOLID: PEACE WALKER unites the series‘ key gameplay elements with even more tactical possibilities,“ enthused Hideo Kojima, Head of Kojima Productions and creator of the Metal Gear Solid series. ”We look forward to recruiting PSP users to Snake‘s latest mission, as the Metal Gear Solid series returns in a guise that will constantly surprise the player.“

METAL GEAR SOLID: PEACE WALKER will be released exclusively for the PSP® (PlayStation®Portable) system and PSP®go in North America on June 8th, 2010 at an SRP of $39.99. For more information, please visit

5 thoughts on “MGS: Peace Walker Hits North America On June 8th”

  1. I played the demo and found the controls to be a bit clunky on the PSP. Still rather cautious about this. However, Kojima has been hyping this up like crazy, calling it “Metal Gear Solid 5” and “the sequel to MGS4 on handheld” and other grandiose descriptions. Should be interesting. I absolutely fell in love with MGS4 even though I didn’t like the stealth gameplay styles of the previous entries. That alone deserves a lot of praise…to turn a non-fan into a fan of the series because of one game is something that’s very hard to do, yet Kojima won me over.

    1. The PSP has seen better days, there’s no question about it. I can’t shake the feeling that the platform’s days are numbered. This could very well be one of the final great AAA titles developed for the PSP before everyone moves onto the PSP2 or whatever Sony decides to call it. I’m all for this. The PSP was a great platform, and still is, but the iPhone and other gadgets have clearly shown where Sony needs to take the platform in order to make it more successful. That being said, over 60 million people own the platform, so clearly they did something right.

      As for this game, I’ll be there on day 1. I love everything Kojima-san does, so I can’t wait for this, clunky controls or not ;)

  2. @Ahmed Mosly: The controls are definitely a bit janky, but at the same time, they address a big problem I had with the other MGS games. The tranq gun is broken in those games. By limiting your aim, the game actually forces you to sneak. The combination of the crouch run, camo, etc. really creates a great stealth experience. But the fact that you can’t pause is nuts! It’s a portable game.

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