Parent Talk: DeathSpank is better enjoyed by adults, but anyone can play it. There’s no foul language, and nothing sexually offensive…for most people. There’s nothing that should prevent enjoying the game to its fullest. Jarrod probably wants me to tell you that it supports 1080p and 5.1 Dolby Digital surround sound, but really, what doesn’t these days?
I’ve played arcade games since the Xbox 360 was released five years ago, from the classics (Geometry Wars, Assault Heroes, Shadow Complex) to the recently released Limbo. DeathSpank is the best of them all. Heck, it’s one of my favourite 360 titles period. A quick peek at what the general media says about DeathSpank would help you realize that this isn’t an ordinary arcade game.
Picking DeathSpank’s greatest aspect proves next to impossible. I’ve sided ultimately with the humor. Every line of dialogue is capable of making you laugh. It’s all brilliantly voiced by professional actors to make the experience that much more enjoyable. I could spend hours quoting the game’s many clever lines. Just watch the trailer at DeathSpank.com and listen for yourself.
+ At $15, DeathSpank is a steal. Most $60 retail titles are shorter than DeathSpank, which clocks in at between 12 to 15 hours. A enormous world filled with tons of different beasts, characters, caves and quests for you to kill, interact with and partake in. Wouldn’t you say that’s worth a measly 15 bucks?
+ Speaking to a normal NPC has never been this exciting. This is about the humor. There’s more to it than that though, as for some reason, I felt obligated to meet the dudes’ needs. There’s no difference with the main quests and side ones. You want to do them all.
+ The game looks amazing! The screens don’t do DeathSpank justice. The variety is sick, and this is a digital download. You explore demon-ridden caves, forests with unicorns that poop rainbows, a haunted forest with an underwater village, and tons more. The characters and enemies are built with 3D polygons, while the scenery is 2D. There’s also a cel-shaded technology that I can’t possibly explain. Just know it looks great, especially in the later stages of the game where you fight ten foot donkey-sabertooths. They don’t play nice.
+ Uncomplicated depth. DeathSpank isn’t a pushover with the massive roster of equipment and items, but it’s not too punishing either. You can play like a champ, trying all sorts of combos, or let the game distribute gear based on its AI as you gently work through the quest. Players can quickly jump in, because you’re progressively taught how to play. It’s the perfect mix. Customization is there, but those that just want to enjoy DeathSpank’s story can do just that.
+ The combat is a blast. Simple, yet effective. This is in essence a button-mashing action-RPG, but it’s never boring. A co-op mode is included too.
– There isn’t much to complain about. The missions can be repetitive with the many fetch quests, but it never bothered me. I usually hate collect-o-fests, but here, any excuse to talk to a character or slay a dragon was fine by me. The co-op needs work however. It feels like a last-minute shoehorn. DeathSpank is certainly designed for c-op, but it’s not supported online. Right now, it’s an option to have a wizard tag along with four attacks. He can’t be toyed with, but shares your health bar.
DeathSpank is an absolute must-have. Try it, and I’m sure you’d love it as I have. I’m hopeful to hear news of a sequel or downloadable content soon. I could see this turning into a successful new series.