EA announced a whole bunch of interesting news today. Instead of posting a bunch of different posts with boring press releases, I figured it would be more logical to just compile them all together into one long boring post with a bunch of press releases ;) Truth be told, there’s some interesting stuff in here like being able to be a goalkeeper in FIFA Soccer 11, or the fact that David Beckham is now an EA brand ambassador, whatever that means. They also revealed the ship date for Dragon Age 2, and announced a couple of special editions for their bigger releases for later this year and next. Give everything a quick read through and let me know what you think of the news.
Now Fans Can Play as the Goalkeeper in EA SPORTS FIFA Soccer 11
All 22 Players on the Pitch Can Be Human Controlled in Online Team Play
COLOGNE, Germany–(BUSINESS WIRE)–Electronic Arts Inc. (NASDAQ:ERTS) announced today that EA SPORTSTM has developed a new feature called Be A Goalkeeper for FIFA Soccer 11 that will enable fans to experience the thrill of playing as the keeper, and for the first time in a soccer videogame, will place control of all 22 players on the pitch in human hands. The new feature will be available for the PlayStation®3 computer entertainment system and Xbox 360® videogame and entertainment system when FIFA Soccer 11 is available in stores September 28 in North America and October 1 in Europe and Asia.
Chelsea FC and Czech Republic goalkeeper Petr Čech has been signed as the spokesperson for Be A Goalkeeper and will be featured in advertising, marketing and promotional campaigns.
Be A Goalkeeper is a completely new way to play—instead of thinking as a player out in the middle of the pitch, you have to think and react as the goalkeeper. Experience the thrill of the one on one battle, making the great save from a free kick, punching balls safely out of danger, the pressure of the corner, and most importantly, keeping a clean sheet. Be A Goalkeeper features three levels of accessibility with varying degrees of AI assistance—assisted, semi-assisted and fully manual. Fans will be able to compete as the goalie in Career Mode and enjoy a 15-year career or create themselves as the goalie in Virtual Pro 2.0 to learn the position, track stats, complete achievements and test themselves against the best players in the virtual world.
With control of the keeper now in human hands FIFA Soccer 11 will deliver an authentic replication of soccer online with 11 vs. 11 Online Team Play that locks people into the role of a single, fixed player the entire game. Now up to 11 friends on different consoles will be able to select and take control of their own individual players on the same team to compete against up to 11 rivals of another team.
“The phenomenal growth of online gaming and the desire of our fans to be able to play as the goalie was the driving force behind this innovation for FIFA Soccer 11,” said Kaz Makita, Executive Producer, EA SPORTS FIFA. “Friends can play alongside each other in their pro clubs with all 11 virtual players on the pitch human controlled. We have finally replicated football in the virtual world.”
Over 750 million online connected games have been played since FIFA Soccer 10 launched last October and over 350,000 pro clubs have been created that enable friends to compete alongside each other against rival clubs. Pro Clubs is one of the most popular online game modes in FIFA.
FIFA Soccer 11 reinvents player authenticity – on and off the ball – for every position on the pitch with Personality+, and introduces new Pro Passing where pass accuracy is determined by a gamer’s ability on the control pad, and player skill, situation and urgency on the pitch. Plus, experience true freedom in man-to-man interactions with 360° Fight for Possession that transforms physical play from just lateral jostling to full 360° collisions.
Visit http://www.facebook.com/easportsfifa to join the EA SPORTS FIFA Facebook group or visit WWW.FIFA.EASPORTS.COM for more information about the game. New game modes and innovations will be revealed later this month. Screenshots are available at http://info.ea.com.
FIFA Soccer 11 will be available for the PlayStation®3 computer entertainment system, Xbox 360® videogame and entertainment system, Wii™, PC, PlayStation®2 computer entertainment system, Nintendo DS™, PSP® (PlayStation®Portable) system and mobile. It will be available on the Wii in North America on Oct. 4. FIFA 11 is developed under the EA SPORTS brand by EA Canada in Burnaby, B.C. The game has not yet been rated.
EA SPORTS™ is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, global videogame competitions and breakthrough digital experiences. EA SPORTS delivers experiences that ignite the emotions of sport through industry-leading sports simulation videogames, including Madden NFL football, FIFA Soccer, NHL® hockey, NBA ELITE basketball, NCAA® Football, Fight Night boxing, EA SPORTS MMA, Tiger Woods PGA TOUR® golf, and EA SPORTS Active.
For more information about EA SPORTS, including news, video, blogs, forums and game apps, please visit www.easports.com to connect, share and compete.
David Beckham Named Brand Ambassador for EA SPORTS Active 2
Global Icon to Endorse New Interactive Fitness Program in Europe and Australia
GENEVA–(BUSINESS WIRE)–Today, EA SPORTS™, a label of Electronic Arts Inc. (NASDAQ:ERTS), announced the signing of global football superstar David Beckham as brand ambassador for EA SPORTS Active 2, an innovative line of interactive fitness products that feature personalized, customizable workouts. Beckham will act as the franchise spokesperson and will be featured in advertising and retail material across Europe and Australia. EA SPORTS Active 2 focuses on improving muscular strength, endurance and flexibility, as well as improving cardio; it will combine a heart rate monitor and motion tracking data to deliver a fitness experience that achieves authentic, measurable results. EA SPORTS Active 2 will be available on Kinect™ for Xbox 360® video game and entertainment system from Microsoft, PlayStation®3, Wii™, iPhone® and iPod touch® in Europe and Australia on November 19.
“David has always worked hard to stay in excellent shape and has inspired people around the world to make fitness a priority,” says Jens Uwe Intat, Senior Vice President & GM of European Publishing, EA. “We’re excited about this collaboration with David as the high value he places on fitness makes him a perfect fit for EA SPORTS Active 2. We are looking forward to working with him to motivate people everywhere to get active.”
“EA SPORTS Active is impressive and includes many elements that I have seen throughout my football career,” says David Beckham. “I’m excited to collaborate with EA SPORTS who have a great track record in developing authentic and credible sports products and games over the years.”
EA SPORTS Active 2 will ship with the Total Body Tracking system that combines a heart rate monitor and motion tracking data to ensure a workout with accurate tracking and measurable results. Using heart rate data that is displayed on-screen throughout the workout, users will be able to capture the intensity of their workout, allowing them to optimize their performance and reach their fitness goals quicker. Additionally, users will now also be able to track both their workout and heart rate data on the new EA SPORTS Active 2 online* hub; allowing users to track their progress over time and stay motivated. Motion tracking data will provide complete freedom of motion for a deeper workout experience. EA SPORTS Active 2 will make working out simple, effective and will go with you wherever you are.
EA SPORTS Active is currently the number one rated interactive fitness program for the Wii on the market**. EA SPORTS Active 2 is in development at EA Canada in Vancouver and is rated “E” by the ESRB, “0” by USK and “3” by PEGI, it has an MRSP of €99, £79, $99.95 USD and $149 AUD. For more information please visit www.easportsactive.com. Media can find photos of the product mentioned here at http://info.ea.com.
EA SPORTS™ is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, global videogame competitions and breakthrough digital experiences. EA SPORTS delivers experiences that ignite the emotions of sport through industry-leading sports simulation videogames, including Madden NFL football, FIFA Soccer, NHL® hockey, NBA ELITE basketball, NCAA® Football and NCAA Basketball, Fight Night boxing, EA SPORTS MMA and Tiger Woods PGA TOUR® golf, and EA SPORTS Active.
For more information about EA SPORTS, including news, video, blogs, forums and game apps, please visit www.easports.com to connect, share and compete.
* Internet connection and EA account required
** According to Metacritic.com, August, 2010
EA Wields Its Magic Adding Kinect Mode to Its Upcoming Harry Potter and the Deathly Hallows – Part 1 Videogame
COLOGNE, Germany–(BUSINESS WIRE)–The EA Play Label of Electronic Arts Inc. (NASDAQ:ERTS) and Warner Bros. Interactive Entertainment have announced that the Harry Potter and the Deathly Hallows™- Part 1 videogame will have an exclusive KinectTM for Xbox 360® experience with unique challenges that puts more power into players’ hands.
With all of the action taking place outside of Hogwarts for the first time, Harry Potter and the Deathly Hallows – Part 1 sees Harry on the run with a horde of merciless enemies on his tail. Players will find themselves in unknown territory, far from the safety of the school grounds, fighting for survival at every turn. The new game engine, built specifically to leverage the technology of HD consoles, ensures high definition graphics and intense action gameplay on all platforms while the Kinect experience on Xbox 360 offers exclusive challenges, for either single player or two player co-op, playing as Harry, Ron or Hermione.
“Harry Potter and the Deathly Hallows – Part 1 is non-stop action with Harry defending himself against a host of menacing enemies,” said Jonathan Bunney, Vice President and Head of Production at EA Bright Light Studios. “Our Kinect challenges allow players to literally cast magic from the palm of their hand, completely controller free, to enhance and deepen the overall play experience; and, even better, we have enabled a special co-op mode with Kinect allowing two people to fight Death Eaters side-by-side for the first time in any Harry Potter game.”
The Kinect experience in Harry Potter and the Deathly Hallows – Part 1 gives players the ability to get closer to the action than ever before, using physical gestures to cast magic through the screen and defeat their deadly opponents. In co-op mode, the fluid targeting system and leaderboard scoring add a competitive edge to the excitement.
Under development by EA Bright Light Studio, Harry Potter and the Deathly Hallows – Part 1 will be available this autumn on Kinect for Xbox 360™, PlayStation®3, Wii™, Nintendo DS™, PC, and mobile devices.
About the Harry Potter and the Deathly Hallows – Part 1 film
Part 1 begins as Harry, Ron and Hermione set out on their perilous mission to track down and destroy the secret to Voldemort’s immortality and destruction—the Horcruxes. On their own, without the guidance of their professors or the protection of Professor Dumbledore, the three friends must now rely on one another more than ever. But there are Dark Forces in their midst that threaten to tear them apart.
Meanwhile, the wizarding world has become a dangerous place for all enemies of the Dark Lord. The long-feared war has begun and Voldemort’s Death Eaters seize control of the Ministry of Magic and even Hogwarts, terrorizing and arresting anyone who might oppose them. But the one prize they still seek is the one most valuable to Voldemort: Harry Potter. The Chosen One has become the hunted one as the Death Eaters search for Harry with orders to bring him to Voldemort…alive.
Harry’s only hope is to find the Horcruxes before Voldemort finds him. But as he searches for clues, he uncovers an old and almost forgotten tale—the legend of the Deathly Hallows. And if the legend turns out to be true, it could give Voldemort the ultimate power he seeks.
Little does Harry know that his future has already been decided by his past when, on that fateful day, he became “the Boy Who Lived.” No longer just a boy, Harry Potter is drawing ever closer to the task for which he has been preparing since the day he first stepped into Hogwarts: the ultimate battle with Voldemort.
Experience a Blood-Soaked Rise to Power When BioWare Launches Dragon Age 2 on March 8, 2011
Watch the First Dragon Age 2 Trailer “Destiny” and Pre-Order the Highly Anticipated Action RPG Today
COLOGNE, Germany–(BUSINESS WIRE)–Leading video game developer BioWare™, a division of Electronic Arts Inc. (NASDAQ: ERTS), announced today that Dragon Age™2 will be available on March 8, in North America and March 11, 2011 in Europe. Dragon Age 2 is the sequel to the 2009’s “RPG of the Year”, featuring faster-paced action, striking new art direction and an updated method of storytelling that will allow gamers to experience the rise to power of one of the most important characters in the Dragon Age universe. The game’s first trailer, “Destiny”, is available for viewing now at www.DragonAge.com.
“The Dragon Age franchise got off to a tremendous start. With Dragon Age 2, we are building on the outstanding RPG fundamentals the original delivered while taking the franchise in a new direction with faster, more responsive combat that will allow players to think like a general, but fight like a Spartan,” said Mark Darrah, executive producer at BioWare. “We are giving the franchise’s gameplay a shot of adrenaline. We can’t wait to get the game in people’s hands so they can feel the difference.”
Dragon Age 2 thrusts players into the role of Hawke, a refugee who survives the destruction of his homeland and becomes the Champion of Kirkwall. The lore around Hawke’s rise to power is shrouded in myth and rumor and is the driving force behind this all-new story spanning 10 years in the Dragon Age universe timeline. Players will uniquely experience how this legend unfolds by gathering the deadliest of allies, making tough moral choices, amassing fame and fortune, and sealing their place in history.
EA and Crytek Unveil Two Special Editions for Crysis 2
Special Editions Unlock Bonuses for Crysis 2 Multiplayer at Launch in March 2011
COLOGNE, Germany–(BUSINESS WIRE)–Electronic Arts Inc. (NASDAQ:ERTS) and Crytek GmbH, Europe’s leading independent video game studio and award-winning developers of the critically acclaimed Crysis® franchise, today announced two special editions for the highly anticipated first person shooter Crysis 2; the Crysis 2 Limited Edition and the Crysis 2 Nano Edition. Both editions feature premium packaging and special unlocks in the Crysis 2 multiplayer game. The Limited Edition and Nano Edition are available for pre-order now in limited quantities*. EA and Crytek also announced today a closed multiplayer beta for Xbox 360® videogame and entertainment system starting this fall.
The Crysis 2 Limited Edition will be available for no additional cost, while supplies last, and features four must-have in-game unlocks for the ultimate multiplayer experience:
- Bonus XP – Players will jump into multiplayer battles with an edge by starting with enough experience points to gain early access to all 5 preset class load-outs.
- SCAR Hologram Decoy – This special attachment to the SCAR will project a hologram image of the player, allowing them to confuse their opponents with the decoy.
- SCAR Weapon Skin – This digital camouflage skin will allow players to add a personalized touch to one of the more popular assault rifles in the game.
- Platinum Dog Tag – This special one-of-a-kind dog tag is one of over 250 that will be collectible in Crysis 2 multiplayer, helping to separate you from the rest of the field.
The Crysis 2 Nano Edition is designed for the ultimate Crysis fan and will include the Limited Edition housed in a steel case plus an 11” / 28 cm statue of the game’s hero “Prophet” on top of a New York taxi cab, a high-quality art book, all packaged inside a backpack modeled after the Nanosuit itself. Not available in stores, the Nano Edition is available in extremely limited quantities via pre-order only for $149.99 / £119.99 / €129.99.
Crysis 2 is one of the most anticipated games of 2011, coming out of last June’s Electronic Entertainment Expo with 25 nominations and 12 awards including “Best Shooter” from GameSpy.com and “Best Graphics” from Gamespot.com. The game’s multiplayer is being developed by Crytek’s specialist multiplayer studio, Crytek UK. Just like the gripping single-player campaign, Crysis 2 multiplayer will grant players the superhuman powers of the Nanosuit, allowing them to be the weapon as they utilize their powers against each other across, above and below various locations and landmarks throughout New York City.
Built on Crytek’s new state-of-the-art multiplatform game development solution, CryENGINE®3, Crysis 2 will be available for the PlayStation®3 computer entertainment system, Xbox 360® videogame and entertainment system and PC in 2D and 3D** on March 22, 2011 in North America and March 25, 2011 in Europe.
* Restrictions and conditions apply. See back of pack for details.
** Additional hardware and accessories, not included with game, may be required for full 3D effects.
EA Announces Need for Speed Hot Pursuit Limited Edition
COLOGNE, Germany–(BUSINESS WIRE)–Criterion Games, a studio of Electronic Arts (NASDAQ:ERTS) today announced a Limited Edition version of Need for Speed™ Hot Pursuit, this holiday’s hottest action racing game. Need for Speed Hot Pursuit is bringing the intensity of cops vs. racers to the connected generation. The Limited Edition features six of the world’s fastest cars that players can use to race and chase their friends, right out of the box. Available at participating retailers at the same price as the standard version, the Limited Edition packs added value for speed junkies, while supplies last.
The Need for Speed Hot Pursuit Limited Edition delivers six exotic cars; Alfa Romeo 8C Competizione, Ford Shelby GT500, Audi TT RS Coupé, Chevrolet Camaro SS, Porsche Cayman S and Dodge Challenger SRT8. The Alfa Romeo 8C Competizione and Ford Shelby GT500 are only available in the Limited Edition – and will not be available at any other time. For those players who miss the opportunity to pick up the Limited Edition, the Audi TT RS Coupé, Chevrolet Camaro SS, Porsche Cayman S and Dodge Challenger SRT8 can be unlocked by leveling up in the game.
These high-powered racing machines give players a day-one advantage when they compete – and beat – their friends on the open road. Whether playing in real-time live multiplayer or challenging and comparing races with friends offline, Limited Edition owners have an edge over their friends – an especially important benefit since the game is all about the connected social experience. At the heart of Need for Speed Hot Pursuit is a groundbreaking network called Autolog that tracks cop and racer performances and uses those statistics to generate fierce competition between friends by dynamically changing the way they play the game. By having the fastest cars on the road, players can challenge their friends, destroy their times and bask in the glory of their humiliation.
Need for Speed Hot Pursuit recently won the prestigious ‘Best Racing Game’ award at the Electronic Entertainment Expo from the Game Critics Awards. Need for Speed Hot Pursuit will be available on Nov. 16, 2010 in North America and on Nov. 18 and 19, 2010 in Europe on the Xbox 360® videogame and entertainment system, PlayStation®3 computer entertainment system and PC. Need for Speed Hot Pursuit will also be available on the Wii™ and is being developed by Exient.
Now that’s what I call a post! Is there any one thing you’re looking forward to in all this?