It’s time to look into our Moon Pearl–points for those who get the reference–and whip up some predictions on Nintendo’s secret project in honor of Zelda’s 25th Anniversary. All we know so far is that Miyamoto himself is involved in planning and that it will be different than Mario’s somewhat underwhelming repackaging of Super Mario All-Stars for the Wii. Thus, a collection of every major Zelda installment as is seems to be out of the question, which is fine by me since they’re all on the virtual console anyway.
Here are my ideas in no particular order:
1) an enhanced port of Zelda: Ancient Stone Tablets for WiiWare or 3DS, or an all-new Zelda game akin to it. As soon as Mr. Iwata says that Miyamoto is working on a project that allows all Zelda fans to celebrate together, and what better way to do so than making an interactive Zelda game that updates itself continuously with weekly objectives and challenges? The core of Zelda: Ancient Stone Tablets, a Japan-exclusive for the SNES’s Satellaview add-on, is that it plays like a “second quest” option to A Link to the Past. However, it featured live broadcasts of objectives and challenges that kept on rotating with time. This would be such an excellent experiment for the 3DS’s “always on” wireless capabilities.
2) A new Zelda multiplayer project, similar to the Four Swords series. The Four Swords Adventures was such an underrated entry hindered by the hurdles of GBA-GCN connectivity. If you had the equipment and people, it was an excellent experience. I played with two of my brothers from start to finish and loved every second of it. Reviving this concept again for the Wii or 3DS would make wonders. Look at how successful New Super Mario Bros. Wii is….imagine a Zelda project with the same intentions. We don’t need to worry about any hurdles with Nintendo’s current gen consoles and handhelds because the DS and Wii can easily communicate via wireless. Need I mention online-enabled multiplayer?
3) A Little Big Planet-inspired Zelda game, with the ability to create adventures, dungeons, and weapons from scratch. This idea is long overdue. After all, the fans have been running this project for years in the form of “Zelda Classic”. Originally, this fan-project started as a PC port of the original Legend of Zelda. eventually expanding it into a platform on PC for everyone to enjoy. You can freely download the program in order to create adventures from scratch or play other fan-made ones. The site displays the stats of the latest, all-time top rated, etc. As the years went by, the developers added more and more details such as making top-down text cut-scenes and using sprites from other 2D Zelda installments. Imagine all this becoming an official, Nintendo-sponsored project for Wii or 3DS….with an endless supply of adventures from fans, Nintendo itself, or even other developers such as Hideo Kojima. Man…a custom Zelda adventure designed by Kojima? Drool. We should be practical though. If such a project exists, it will be restricted to the classic top-down view we all know and love, with graphical capabilities similar to the GameCube’s Four Sword Adventures.
4) Another remake. A Link to the Past is arguably the best installment in the series, and what better way to celebrate the franchise than a remake of this fan-favorite? A full-fledged remake of Link’s Awakening for the Game Boy is also an excellent idea. Why this installment in particular? Simple: believe it or not, but it’s Miyamoto’s favorite one. Imagine it on 3DS.
What do you think? Sound off your ideas in our comments. Are mine practical enough or are they too far-fetched to become reality?