Final Fantasy VI & Chrono Trigger Hitting The PlayStation Network

Towards the end of the original PlayStation’s lifespan Square-Enix started releasing classic Final Fantasy titles as part of compilations such as Final Fantasy Origins. Whether you enjoyed these enhanced ports or not, is completely up to you but we’ve got some news for you this afternoon.  It looks like Square-Enix is preparing to relaunch at least two titles for the North American PSN.  Both Chrono Trigger and Final Fantasy VI have been given an official rating by the ESRB.

Chrono Trigger remains one of my favourite RPGs ever, and having the chance to play it on the PS3 would be quite nice.  It has been far too long since I’ve sunk fifty hours into an RPG.

 

FF VI is without a doubt one of my favourite FFs ever release as well.  Having both of these games available in digital format would be a blessing as it would allow players to take them wherever they want via the PSP, or upcoming NGP.

I don’t really have much else to say except that I’m quite pleased almost the entire series will eventually be available in digital format across the various platforms.  I also pose a question for all of you, don’t you think it’s about bloody time Square-Enix put some money into giving fans another Chrono?  I do!

10 thoughts on “Final Fantasy VI & Chrono Trigger Hitting The PlayStation Network”

  1. Not excited for the PSone Classic of Chrono Trigger at all. The original release was filled with load-times it just made the game a painful experience. You should go for the DS port of CT, Jarrod…since it’s the most approachable one to play at this point.

    As for FFVI, now that’s a different story. The GBA version, while containing a nice new English translation, does have some issues. Framerate is cut down and the music suffered. I’m thinking of going for the PSN release because that’ll be sweet to play on my PSP. Load times aren’t that horrendous and I do have the ability to speed them up. Let’s not forget the added FMV cinematics.

  2. I’m wondering if this is just going to be a straight port or what because correct me if I’m wrong, but wasn’t FFVI part of FF Anthology or something like that? The ESRB list it as a stand alone release, the same with CT. I’m not entirely sure how they plan to release these games if this holds true.

    1. It seems that they’re treating these as PSone classics, judging by the recent release of FFV in the European store, which means that these releases are based off the Anthology (FFV + FFVI) and Chronicles (FFIV + Chrono Trigger) compilation discs released for the PS1. It would be great if they’re modified a bit to cut down load times or even add new features such as the re-translated scripts, but I highly doubt it.

    1. Yeah, man. I’m just so happy that Square-Enix has been finally offering a constant stream of PS1 classic re-releases after being quiet for so long. I mean, just last week we got Threads of Fate, one that I haven’t played back in those days…and before that, Parasite Eve, Xenogears, Legend of Mana and Vagrant Story. The only one I truly devoted time to and fully completed recently was Vagrant…man that game’s too good, even in today’s era of next-gen graphics and streamlined gameplay.

      Still, I advice you to skip on the PS1 CT port and go with the DS version, which should be really cheap these days. Save your money for Chrono Cross and Brave Fencer Musashi. :)

  3. Chrono Cross, there’s a game I haven’t played for a very long time. Oh the memories :) The soundtrack was great in that game so I’ll be giving that one a download for sure. I wish the NGP would get released already as I’d love to play all of these games on the go.

    I’m still waiting on the 3DS until some more software comes out and I barely ever use my DS Lite now, so I think I’ll just hold off completely until I get my self the 3DS with Zelda.

  4. I’m happy that these games are being re-released, but I sincerely hope they are not the half-assed PS1 versions. I played through these games on the PS1 via Chronicles and Anthology, and I was surprised at how badly they translated onto that platform. I swear, just entering the MENU screen in Chrono Trigger took like 5-6 seconds each time. I hope that these downloads, if they are taken from the PS1 classics, at least have better presentation and loading time. I far preferred the SNES versions, and the DS version was way better.

    Still, I’ll download it…just because I friggin’ LOVE Chrono Trigger and want to see more of it, so hopefully my download will show S-E people out there want to see more come from the franchise.

  5. So from what I can gather here’s what is happening. The PSN release is identical to the PS1 versions. The Wii version of Chrono Trigger is simply the SNES version (i.e. the original version), and the mobile version is a port of the DS version. Geesh, talk about an insane number of Chrono Trigger releases. All of this will lead up to the release of the PSN version of Chrono Cross, which is obviously just a digital version of the PS1 classic.

    1. Wait, there is a Wii VC port coming too? And a mobile one? I wasn’t aware of that. The plus side for the PSN version is that I can put it on my PSP, but the SNES original is my preferred version. I know that Mega Man X just came out for VC (which I haven’t downloaded yet but totally will) and Mega Man 5 is on the way.

  6. Chrono Trigger was confirmed for all three platforms (PSN, Virtual Console, and Mobile) for the Japanese market. That means it’s only a matter of time before it arrives here.

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