E3 2011 – Hideo Kojima Reveals The Fox Engine

Kojima-san may not be attending E3 this year, but that doesn’t mean his presence won’t be felt.  During Konami’s pre-E3 press conference the man himself showed up in video form to reveal the Fox Engine.  It’s a game engine that allows for easy porting from PC to Xbox 360 and PS3.  This will allow his next project to be available on all three formats at the exact same time.  He started working on this project shortly after completing Metal Gear Solid 4.  Not much else was revealed, except of course these first screenshots you see below.

He did confirm that Metal Gear Solid Rising will not be part of E3 2011, but that this engine pertained to an entirely different and as of yet unannounced project.  Everything Kojima-san touches turns to gold so I’m very excited to hear more about this project.  In the meantime, let’s take a look at these screenshots shall we.

That looks pretty intense to me.  What do you all think?

3 thoughts on “E3 2011 – Hideo Kojima Reveals The Fox Engine”

  1. Pretty nice indeed. But game engines rarely end up being what they were supposed to. Unreal Engine 3 anyone?

  2. I second that Pat. I’ve seen engines that have looked insane only to fall through in the end. I really wish I could have seen this bad boy in action, but apparently only snippets of screenshots have been released thus far. Show me something actually being demoed or played and then I’ll be happy. Either way it’s nice to hear Kojima-san is working on something.

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