GoldenEye 007: Reloaded Review

GoldenEye 007: Reloaded (Available on PlayStation 3, and Xbox 360)
ESRB Rating: T
Players: 1-16
Genre: FPS
Publisher: Activision
Developer: Eurocom
Release Date: November 1, 2011
Xbox Live/PSN: Online Multiplayer

Parent Talk: Much like the beloved N64 classic, GoldenEye 007: Reloaded features minimal blood, but remains a shooter all the same.  It also contains mild language, suggestive themes and violence.

Plays Like: Any modern FPS.

Review Basis: Finished campaign and participated in multiplayer.

GoldenEye 007: Reloaded is an HD remake of the Wii reimagining of the legendary N64 GoldenEye 007.  Got that? Thankfully this remake is an impressive shooter that doesn’t rely on nostalgia alone to deliver a fun and engaging FPS. If you’re at all tired of the military shooters available, Reloaded may be just what the doctor ordered.

The Great:

Stealth is emphasized, but not forced. Want to be a spy? Try to stealth through the campaign. It changes the dynamic of the game, and heightens the experience.  Not only are you rewarded for staying quiet, but it can also be necessary for survival. It’s your choice. If blasting through everything sounds more appealing, no one is stopping that.

The Good:

+ Not your father’s GoldenEye.  Instead of just slapping a fresh coat of paint on from the Rare-developed original, Eurocom built this from the ground up.

+ Variety of missions that span ten hours. From vehicle-based, to stealth or all-out action, there’s something for everyone.

+ Objectives that count.  You don’t merely plant bombs or eliminate targets, you must take pictures, gather intelligence, hack computers, etc.  Puzzles are also interesting and require a little thought to solve, like gaining access to an area that looks impenetrable.

+ Difficulty changes everything.  Like the N64 classic, the higher difficulties both heighten the enemy AI and force players to complete more tasks.

+ Playing on the hardest difficulty closely matches the original 007 because it removes health regeneration. Instead you must hunt for armor packs.

+ Weapon variety.  You’ve got shotguns, handguns, and much more.  Each has a specific use, and it’s fun determining which work well and when.

+ Excellent multiplayer.  Online features an assortment of classic Bond characters and a slew of modes. New weapons, equipment and modes unlock as you play more. The offline mode allows players to customize the game in about any way they see it, and includes 4-player splitscreen.

+ Mi6 Ops is a fun diversion.  Comprised of 40 levels inspired by the multiplayer maps, this solo mode tasks you to complete a single objective as efficiently as possible.

+ PS3 Move support allows for more precise aiming compared to the standard sticks, but both work well.

The So-So:

+/- The story. Unlike the N64 original, based on the movie, Reloaded is completely original and only retains certain elements from the film.

+/- Graphics are improved over the Wii reimagining, but still pale in comparison to other shooters this year. Overall it’s a big jump over what we played last year though.

The Bad:

– I was behind cover, I swear.  Occasionally enemies detect you despite being 100% hidden. Thankfully these occurrences are few and far, but can mean the difference between life and death.

– Quick-time events don’t work so well. Instead of instant feedback from your button presses (God of War/Uncharted), there’s a delay that drags down the experience.

– Where’s Time Trial? For some reason it was omitted in the HD remake, lowering the replay value somewhat.

The Ugly:

Seeing Jaws in HD, wow.

The Lowdown:

GoldeneEye 007: Reloaded is a fun FPS for those looking for something different this holiday. It may not enjoy all the refinements of a Call of Duty or Battlefield, but it didn’t have the budget. Eurocom should be commended for a job well-done in taking a different approach to remaster a gaming classic.

Average Score Scale: 7.5 (+/- 0.5) out of 10

Personal Final Score: 8/10 (Inflated)

Reason for +0.5 Inflation: A different shooter this generation. Difficulty affects the AI and changes the entire game.

Reason for -0.5 Deflation: If you only enjoy epic, state-of-the-art FPS games, Reloaded won’t be polished enough.

2 thoughts on “GoldenEye 007: Reloaded Review”

  1. I got Goldeneye 007 on the Wii awhile back as a gift, but haven’t really played it. I might trade it in and get this instead, but I’m not really sure. I’m not too keen on FPS games, but I do have fond memories of Goldeneye because of the N64 classic.

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