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	<title>Comments on: Canadian Gamers &#8211; Episode 3</title>
	<atom:link href="http://www.projectcoe.com/2012/02/18/canadian-gamers-episode-3/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.projectcoe.com/2012/02/18/canadian-gamers-episode-3/</link>
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		<title>By: Jarrod Nichol</title>
		<link>http://www.projectcoe.com/2012/02/18/canadian-gamers-episode-3/#comment-80662</link>
		<dc:creator>Jarrod Nichol</dc:creator>
		<pubDate>Sun, 19 Feb 2012 22:28:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.projectcoe.com/?p=13707#comment-80662</guid>
		<description><![CDATA[Yeah I don&#039;t think it&#039;ll be out anytime soon either Ahmed, but thus far I haven&#039;t heard anything about the release date.]]></description>
		<content:encoded><![CDATA[<p>Yeah I don&#8217;t think it&#8217;ll be out anytime soon either Ahmed, but thus far I haven&#8217;t heard anything about the release date.</p>
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		<title>By: Ahmed Mosly</title>
		<link>http://www.projectcoe.com/2012/02/18/canadian-gamers-episode-3/#comment-80597</link>
		<dc:creator>Ahmed Mosly</dc:creator>
		<pubDate>Sun, 19 Feb 2012 17:47:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.projectcoe.com/?p=13707#comment-80597</guid>
		<description><![CDATA[If they integrate the Vita&#039;s touch-screen then it&#039;ll definitely give the 3DS version a run for its money. If it&#039;s just a straight forward HD remaster like the PS3 version then it&#039;ll simply look pretty and become portable. Any release dates projected? I&#039;d imagine they&#039;d want to keep it far apart from the 3DS version because one will hurt the sales of the other.]]></description>
		<content:encoded><![CDATA[<p>If they integrate the Vita&#8217;s touch-screen then it&#8217;ll definitely give the 3DS version a run for its money. If it&#8217;s just a straight forward HD remaster like the PS3 version then it&#8217;ll simply look pretty and become portable. Any release dates projected? I&#8217;d imagine they&#8217;d want to keep it far apart from the 3DS version because one will hurt the sales of the other.</p>
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		<title>By: Jarrod Nichol</title>
		<link>http://www.projectcoe.com/2012/02/18/canadian-gamers-episode-3/#comment-80581</link>
		<dc:creator>Jarrod Nichol</dc:creator>
		<pubDate>Sun, 19 Feb 2012 15:15:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.projectcoe.com/?p=13707#comment-80581</guid>
		<description><![CDATA[Very cool stuff Mal.  Sorry about the confusion there Ahmed.

So it&#039;s sure looking like the HD remastered version for the Vita may be the best version if they add a few bonus features.  Either way I&#039;m going to pick this one up because I just love me some MGS3.]]></description>
		<content:encoded><![CDATA[<p>Very cool stuff Mal.  Sorry about the confusion there Ahmed.</p>
<p>So it&#8217;s sure looking like the HD remastered version for the Vita may be the best version if they add a few bonus features.  Either way I&#8217;m going to pick this one up because I just love me some MGS3.</p>
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		<title>By: Ahmed Mosly</title>
		<link>http://www.projectcoe.com/2012/02/18/canadian-gamers-episode-3/#comment-80535</link>
		<dc:creator>Ahmed Mosly</dc:creator>
		<pubDate>Sun, 19 Feb 2012 06:23:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.projectcoe.com/?p=13707#comment-80535</guid>
		<description><![CDATA[Really, Steven? Color me surprised. I thought MGS4 was the debut of the behind-the-back aiming, not Snake Eater. But yeah, the gyroscope aiming sucked.]]></description>
		<content:encoded><![CDATA[<p>Really, Steven? Color me surprised. I thought MGS4 was the debut of the behind-the-back aiming, not Snake Eater. But yeah, the gyroscope aiming sucked.</p>
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		<title>By: Stephane Fortier</title>
		<link>http://www.projectcoe.com/2012/02/18/canadian-gamers-episode-3/#comment-80525</link>
		<dc:creator>Stephane Fortier</dc:creator>
		<pubDate>Sun, 19 Feb 2012 04:05:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.projectcoe.com/?p=13707#comment-80525</guid>
		<description><![CDATA[Thumbs up :)]]></description>
		<content:encoded><![CDATA[<p>Thumbs up :)</p>
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		<title>By: Steven Lacroix</title>
		<link>http://www.projectcoe.com/2012/02/18/canadian-gamers-episode-3/#comment-80521</link>
		<dc:creator>Steven Lacroix</dc:creator>
		<pubDate>Sun, 19 Feb 2012 03:24:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.projectcoe.com/?p=13707#comment-80521</guid>
		<description><![CDATA[Ahmed, the behind the back camera is from Subsistence, the best possible version of Snake Eater. As for the gyroscope, you&#039;re right about that, although to be honest, it controlled like ass. I slipped off the bridge at least 10 times while trying to pass it.]]></description>
		<content:encoded><![CDATA[<p>Ahmed, the behind the back camera is from Subsistence, the best possible version of Snake Eater. As for the gyroscope, you&#8217;re right about that, although to be honest, it controlled like ass. I slipped off the bridge at least 10 times while trying to pass it.</p>
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		<title>By: Marc-Andre Lacroix</title>
		<link>http://www.projectcoe.com/2012/02/18/canadian-gamers-episode-3/#comment-80500</link>
		<dc:creator>Marc-Andre Lacroix</dc:creator>
		<pubDate>Sun, 19 Feb 2012 01:26:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.projectcoe.com/?p=13707#comment-80500</guid>
		<description><![CDATA[Check this out guys. I sent two games to this girl and she really appreciated it ha ha :)

http://www.youtube.com/watch?v=w6Hh26eaQgk]]></description>
		<content:encoded><![CDATA[<p>Check this out guys. I sent two games to this girl and she really appreciated it ha ha :)</p>
<p><span class='embed-youtube' style='text-align:center; display: block;'><iframe class='youtube-player' type='text/html' width='640' height='390' src='http://www.youtube.com/embed/w6Hh26eaQgk?version=3&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;wmode=transparent' frameborder='0'></iframe></span></p>
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		<title>By: Ahmed Mosly</title>
		<link>http://www.projectcoe.com/2012/02/18/canadian-gamers-episode-3/#comment-80480</link>
		<dc:creator>Ahmed Mosly</dc:creator>
		<pubDate>Sat, 18 Feb 2012 23:06:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.projectcoe.com/?p=13707#comment-80480</guid>
		<description><![CDATA[Yeah regarding Snake Eater 3D, I actually said that it borders on being a remake...but it&#039;s not a full-fledged one. That&#039;s what I was telling you on Facebook. It&#039;s more of an enhanced port of the original, not a full fledged remake. So you misunderstood me on that part. If you guys recall, I don&#039;t think that the original Snake Eater had behind-the-back 3rd person view...that got that straight off of Peace Walker for the 3DS version. That&#039;s one example of the features added. 

As for that beehive thing you were talking about Steven, yes that was in the original Snake Eater, too. I checked. The difference with the 3DS version is that you have to balance yourself via Gyroscope when passing through the bridge.]]></description>
		<content:encoded><![CDATA[<p>Yeah regarding Snake Eater 3D, I actually said that it borders on being a remake&#8230;but it&#8217;s not a full-fledged one. That&#8217;s what I was telling you on Facebook. It&#8217;s more of an enhanced port of the original, not a full fledged remake. So you misunderstood me on that part. If you guys recall, I don&#8217;t think that the original Snake Eater had behind-the-back 3rd person view&#8230;that got that straight off of Peace Walker for the 3DS version. That&#8217;s one example of the features added. </p>
<p>As for that beehive thing you were talking about Steven, yes that was in the original Snake Eater, too. I checked. The difference with the 3DS version is that you have to balance yourself via Gyroscope when passing through the bridge.</p>
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