Rumors Say Sony and Microsoft Plan to Use Outdated Graphics Cards for Next-Gen Consoles
Release dates haven’t been set for the new consoles from Microsoft and Sony, but they’re tentatively scheduled for the end of 2013 or the beginning of 2014. However, rumor has it that the next-gen consoles are being developed using modified versions of graphics cards that can currently be bought for about $75.
If these rumors are right, then even with custom modifications, they’re still planning on using today’s low-end graphics cards more than a year from now. At the rate graphics technology improves, PC graphics capabilities will be light years ahead by the time the consoles come out. Unfortunately for us, cross-platform development means that PC versions of blockbuster games won’t likely be able to take full advantage of advanced graphics cards.
It’s probably safe to assume that decisions like this stem from a desire to keep production costs down. The nice thing about lower production costs is that manufacturers can sell the consoles for lower prices.
But will it be worth it to buy the newest consoles at launch prices if they don’t offer significant graphical upgrades? What other features might Sony and Microsoft offer in lieu of graphical upgrades to convince us to buy their consoles? With Sony and Microsoft moving away from Nintendo’s choice to remain solely a gaming platform, they may be banking on increased versatility to entice gamers to pull out their wallets.
Source: Forbes
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This entry was posted by Lena LeRay on 04/07/2012 at 22:33, and is filed under Consoles, Gaming Companies, Microsoft, News, Rumors, Sony. Follow any responses to this post through RSS 2.0.You can leave a response or trackback from your own site.
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Yeah. Could be. I can see everyone trying to hit their sweet-spots with the price-point. Jarrod’s suggestion of under 400$ sounds very likely. Sony already proved that consoles priced for 500$ and more won’t fly with the consumer. They were too overconfident that their fan-base will jump at the opportunity since the PS2 was a record-breaking system and money would be no object with them. No company will make that same mistake again.
Sony’s biggest mistake was depending on their on internally-developed Cell processor, which skyrocketed the price of their system and alienated developers who found difficulty working with the hardware in the first few years of its life-cycle. Now that Sony’s going to use a propriety hardware chip like AMD (they can’t afford to develop hardware on their own today seeing that Cell lost them so much money), it’s doubtful that their console or Microsoft’s will be high in price in the first place. Besides, both will also have non-traditional peripherals packed with the main console just like the Wii U. We’re already 99% sure Microsoft will bundle Kinect 2.0 with their next console….not sure what Sony has in mind but I’m sure that they won’t follow the traditional route of just packing in the console with standard controllers. So in essence, Sony and Microsoft will be trying to do what Nintendo’s currently doing now; both will balance out the hardware and graphical power in favor of supplemental hardware which will introduce new ways to play your games and interact with the console.
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Exactly right Ahmed. I suppose they could offer multiple SKUs, one on the lower end not featuring the different peripherals, if and only if they aren’t critical to the gameplay experience. Doing that alienates the users though and separates the market for developers wanting to use said add-ons so we shall see.
All I know is that when it was revealed the PS3 was only going to use 256MB of dedicated V-RAM people flipped out because that was extremely underpowered for the time, and the system was $600. So bottom line is, let’s just wait and see how things pan out here.
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Yeah multiple SKUs is solid way to go, too. I think it will depend on how well the Wii U does. Because Nintendo has not adapted multiple SKUs and will not do so with the Wii U seeing as the tablet controller is essential to the console’s identity. If it’s received positively and sells like hot cakes, Sony and Microsoft will follow up with forced bundling and no SKUs in their launch hardware. But, if the Wii U sells like crap, their competitors will play it safe and go for SKUs, essentially a standard experience SKU and one with the new innovative idea SKU.
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I’m kind of curious to see how this pans out. Consoles are typically on the lower-end, but this is a somewhat different situation. We need to hear more about the GPU/CPU setup before I can talk too much about this. Either way, it’s very interesting and is likely being done to have these consoles launch at the magical $299.99, or $399.99 price points. I don’t see either system going higher than that.