Gears of War: Exile Canned
When an upcoming release gets cut down, gamers generally react in one of two ways: with an internet-shattering cry of disappointment (think: Earthbound 64) or, less often, with a unanimous sigh of relief (think: Starcraft Ghost). The question is, which one of these reactions will greet the demise of the planned Gears of War game for Kinect? The little-known game will probably just go out with a murmur.
Gears of War: Exile was said to be an on-rails shooter, and while it’s hard to say what the actual game would have looked like, Microsoft and Epic apparently didn’t think it was up to scratch. Cliff Bleszinski gave closure to the project’s status at PAX East, saying that it was canceled and nothing more would be said of it.
While it would have been great to see some content on Kinect geared towards hardcore gamers, the stars simply didn’t line up for this one.
Source: Gamespot


Good riddance for bad rubbish. This never would’ve worked or be taken seriously in the first place, similar to that Fable Kinect game. These franchises aren’t meant to be casualized by the Kinect. Not hating the thing since there are some solid games for it (Dance Central), but developers have yet to fully embrace the tech and actually put effort into a true core title. In took years for the Wii to actually get some nice core games in so I’m not surprised that Kinect development has been slow. Perhaps the 2nd version of the tech with the next Xbox will prove me wrong.