Ok so let’s get this out of the way right now. A few days ago the OUYA Kickstarter made history by becoming the fastest to achieve its goal ever. Within mere hours the Kickstarter had generated hundreds of thousands of dollars and within the first day easily surpassed two million dollars. Justin’s going to do a COE Mobility podcast explaining what OUYA is all about, but I wanted you guys to get in early before the console sells out, which looks like will happen very soon. So here’s the official Kickstarter pitch video.
So let’s answer that question, what is OUYA all about? In short, it’s an Android-based open-source console that’s directly aimed at the indie developer out there. Not only that, but it harkens back to the days of the Apple ][ where you could build your own games and release them to the community to enjoy. While we don’t know everything about OUYA right now, the idea is to allow anyone in the world to develop games so long as there is some free-to-play element to it. That could be a demo, or the entire game itself with micro-transactions built-in.
The Kickstarter says the OUYA will be released around March 2013, and if this campaign continues to bring in so much public interest (it’s already earned $4.4 million with 26 days to go), I fully expect the company to team up with other manufacturers to get more consoles made. Currently there are only about 30,000 consoles left to pre-order before you need to spend real cash, as in $225 or more to get your hands on one of these devices.
So have any of you pre-ordered this indie console? Are any of you interested in what it offers and how this could change the way console games are delivered in the future? I’d really love to hear your thoughts on this.