A New Mega Man Game?!
CAPCOM has not enjoyed the best relationship with its fanbase for the last year or so, especially with the Mega Man faithful. Following the cancellation of Mega Man Universe and Mega Man Legends 3, fans are feeling particularly sour. Some people look for any reason to be upset, whether it’s the inclusion of hilarious Bad Box Art Mega Man in Street Fighter X Tekken (which is so radical I’d buy the game just for him), the lack of Mega Man in Ultimate Marvel vs. CAPCOM 3 (the way he was butchered in Marvel vs. CAPCOM 1 and 2 makes me grateful he wasn’t in, to be honest), and the frankly lazy iOS port of Mega Man X. But some fans will be very justified in their dissatisfaction with CAPCOM’s latest announcement, Rockman Xover (pronounced “cross over”).
The concept made me excited beyond words at first. According to the translated description posted on sites like The Mega Man Network, the story goes: “It’s a world where all the worlds of Rockman have crossed over. The gulf of space-time has been closed thanks to the efforts of Dr. Wily, Sigma and other villains to Rockman and co.! Dr Light and Dr. Cossack work together in creating a new robot to oppose this crisis. A production model, this robot uses “battle memory” that has been scattered over the world, and possesses infinite potential to transform and increase his power. The player battles evil as this new type robot. Create your own Rockman, and battle with others to protect peace!”
A crossover game putting together every series in the Mega Man franchise? That sounds amazing! I would’ve loved to see all of the Mega Man characters team up to take down villains from the franchise. The description, however, leads me to believe that it isn’t really “all” of the games, but rather the classic and X series respectively, given the inclusion of Dr. Light and Dr. Cossack, as well as Sigma. What could possibly be so bad about this? Well, it’s a Social RPG for iOS. I can’t say I’m too excited for the idea. Actual game mechanic details are slim at this point, so it’s probably too early to make a judgment call, but I just can’t shake this feeling of disappointment. Some fans are obviously taking this too far, claiming that CAPCOM intends to kill the franchise intentionally–which is just silly and misguided. Hopefully more games will be announced as part of the 25th anniversary and this is just a taste of things to come, and for what it’s worth, this may end up being a fun and addictive little diversion.
As a quick disclaimer about compatibility, it will run on iPhone 3GS/4/4S, and iPod Touch models beyond generation 3. It is playable on iPad, but the game is not designed for the iPad’s resolution. The game is currently set for release in Japan this Fall. CAPCOM has already confirmed that this will be released in the US and European markets. Thanks to 4Gamer.net for posting the original story.






Love the concept and an RPG has potential, but why limit this on the iPhone only? The social elements are obviously there for more money so they may be phoned in. And judging by the screenshots, they’re using the same assets of the Mega Man X iOS port, which is dumb and cheap. It’s like Capcom is 100% sure that Mega Man won’t turn them a profit anymore so they’re making it with minimal effort. :(