Resident Evil: Revelations Review

RERResident Evil: Revelations (Available on PlayStation 3, Wii U, and Xbox 360)
ESRB Rating: M
Number of Players: 1 to 2
Genre: Action
Publisher: Capcom
Developer: Capcom
Release Date: May 21st, 2011

Review Basis: Completed the single-player game on the Wii U version.

Resident Evil: Revelations had tremendous success in our recent top 10 3DS games feature. It was an awesome portable survival horror title that brought the series back to its roots. With the lower than expected sales of Resident Evil 6, Capcom opted to port Revelations to consoles. While Revelations will always remain an excellent adventure, it will always be a portable title at its core.

The Great:

The HD visuals are the biggest selling point here for anyone who’s previously experienced the game. Revelations looks better than ever now because of those crisp images. Also, those who don’t own a 3DS can finally experience one of the best Resident Evil games in years. If you’re a fan of the series, you owe it to yourself to try it out.


The Good:

+ Extremely satisfying difficulty. Even on lower difficulty levels, you will run out of ammo left and right if you’re not careful. On hard, enemies take so many bullets that it’s usually better just to avoid them altogether. This in-turn creates tense situations where you have various monsters popping up while you’re trying to figure out where to go.

+ Expect a few good scares. I know I screamed like a little girl more than I’d like to admit on the 3DS original. Even after having completed the 3DS version multiple times, I still jumped with the HD remake. I mostly remembered the game by heart, and even when I knew something was coming up it still took me by surprise.

+ The Wii U GamePad compliments the game really well. You can easily switch weapons by tapping the screen, and I found myself always looking both at the GamePad and TV simultaneously so I could navigate the ship with ease thanks to the map. It also supports playing the full game on the GamePad which brilliantly mimics the feel of the original game. It’s also useful when a loved one needs the TV.

+ Added Miiverse support creates a unique community. You can leave death messages anytime you fail and reading the different notes is half the fun. The Raid mode is also back and just as fun as it was before.

+ Solid amount of unlockables will keep you coming back for more. Basically, everything that made the original great is included.


The So-So:

+/- The story is classic Resident Evil foolishness, so don’t expect to find anything original here.

The Bad:

– The episodic design remains unaltered. This was perfect for on-the-go gaming, but on a console it makes absolutely no sense. They should have redesigned the game completely. Instead of being broken in sections, the game should have taken place entirely on the ship without any flashback segments. Those could have been added as unlockable bonus levels. They would have needed to tweak the game a bit and add a few areas but still, a bit more work would have been greatly appreciated. It’s now frustrating to be thrown into a different setting every 20 to 30 minutes. It breaks the mood, pacing, and tension. Revelations is a portable game, and Capcom opted to make a quick buck instead of reworking it as a console game.

– Pretty much the exact same game as before, but with HD visuals. Too bad that next to no improvements where made.

– Carries a $49.99 price tag, which is way too much for a portable port.


The Lowdown:

Resident Evil: Revelations remains an absolute classic. The problem is that it was never meant to be played on a home console. If you have no other option, by all means try it out as it’s still a great game. It’s just too bad that Capcom didn’t take this opportunity to rework Revelations and turn this port into something special. As of right now, I’d have to say stick with the 3DS version, or wait for a price drop.

Final Score: 7.0/10

4 thoughts on “Resident Evil: Revelations Review”

    1. Not at this time. Capcom has said that they could release a patch later on for Wii motion controls and Move support. Don’t count on it though as I’m really not sure how well this game will sell.

  1. Excellent review, Steven. Good point regarding the episodic nature. This could’ve easily streamlined to fit the console. I haven’t played Revelations yet, but as you said 50$ is sort of steep for me. However, the majority of RE fans haven’t played Revelations as the 3DS version sold like crap, so I’m assuming that this game is a blessing for them.

    Can you play the story online co-op like the 3DS version, or is the Raid mode the only online component? Is there an ability for splitscreen co-op for the plot and Raid mode?

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