Disney Epic Mickey: Power of Illusion (Available exclusively on Nintendo 3DS)
ESRB Rating: ENumber of Players: 1
Publisher: Disney Interactive Studios
Release Date: November 18th, 2012
Castle of Illusion Starring Mickey Mouse is one of the best platformers ever released on the Master System/Genesis. It’s an absolute classic and known as one of the best videogames of its era. When Power of Illusion was announced in early 2012, I got really excited. I never got around to picking it up until just recently, and I have to say it turned out to be a huge disappointment. Here’s why.
The hand drawn visuals are what drew me to the game in the first place and are by far its best feature. They gave me a thing to draw while I was bored. 2D games are extremely rare these days, and Power of Illusion looks outstanding.
- I honestly don’t have many positives I can associate with Power of Illusion. The platforming can be fun at times and the Disney characters are well represented. Thankfully, the game is super short as well.
- The drawing mechanics kill the game from the very beginning. You have to either draw the outline of an object, or color it in full to erase it. This can be entertaining for a two-year old, but gets tedious very quickly. It wouldn’t be so bad if the game didn’t require you to do this every 30 seconds. What they should have done is made you draw actual images of classic Disney characters, but at most once or twice per level. The current system is too repetitive and unoriginal.
- Uninspired level design. The platforming is extremely basic, and leaves a lot to be desired.
- Unbalanced gameplay. The earlier levels are cakes, and then all of a sudden the game becomes frustrating. Some basic enemies take way too many hits to kill, and the game relies heavily on the drawing mechanic to advance.
Rescued Disney characters will send you on meaningless quests which consists of you pressing A to advance text.
Only if you’re a hardcore Disney fan would I ever recommend this game to you. The drawing mechanic is flawed, the levels are forgettable, there’s just nothing here that can compete with better platformers already released on the 3DS. Sadly doesn’t even come close of living up to its spiritual prequel.
Final Score: 5.0/10