Metal Gear Rising Revengeance (Available on PC, PlayStation 3, and Xbox 360)
ESRB Rating: M
Number of Players: 1
Developer: Platinum Games
Release Date: February 19th, 2013
I’m a big fan of the Metal Gear Solid series, especially Snake Eater. That ranks up as one of my favorite videogames of all time. So naturally, I get excited whenever they announce a new Metal Gear. I was actually there live at the Microsoft conference in E3 2009 when they announced Rising for the very first time. At the time, it looked like a fun action game that didn’t take itself too seriously. After quite a few years of development, even being canceled once, Metal Gear Rising Revengeance was finally released in early 2013. So what’s the final verdict?
The boss fights! These are extremely bad-ass, entertaining and make absolutely no sense whatsoever, but are just a joy to play through. The characters are always so over the top, and Raiden even fights Metal Gears that would make the original MGS final boss look like a goomba from the Super Mario series. These bouts also have mid-points and different scenarios to keep you hooked during the confrontation. They don’t disappoint.
+ The action never lets go. You’ll be fighting bad guys left and right and feel like you can take anyone on. They add some heavy metal music to the mix to really get you pumping. The fighting mechanics also work really well and demand some strategic thinking on the higher difficulty levels.
+ Tons of bonus VR missions for you to tackle when you’re done with the main campaign.
+ Custom weapons and upgrades add some light RPG elements to the mix.
+/- Makes Metal Gear Solid 4 look like a documentary. I’ve never minded the crazy stuff that’s going with the MGS series before, but they’ve taken things a bit too far this time. It’s so anti-climatic, Raiden can somersault over a Metal Gear with ease, and cut through an airplane, but sometimes cannot open a simple door without a key card. Makes perfect sense.
+/- Stealth is a miss. I think it’s possible to play most of the game without getting spotted, but that would be extremely boring because of the lack of options when it comes to stealth gameplay. No crouching, no leaning on walls, basically an NES-caliber type of stealth action.
– Horrible storyline. It’s starting to feel redundant now. Every MGS always talks about war and it’s pros and cons. It’s time to move on to a different subject. Also, I didn’t care whatsoever about any of the characters or the dialogue that was spoken. Everything was sub-par.
– Extremely repetitive. A lot of beat-em ups or hack and slash games have this issue. Some manage to overcome it by adding different elements. Rising does not. What you get for the first 15 minutes is what you see for the entire game. Mix that with the lackluster plot and there’s not much motivation to keep on playing.
– Main campaign is six hours long, and that’s being generous.
Metal Gear Rising Revengeance is a game suited only to hardcore fans of the series, and even then I think most will be disappointed. If you’re into hack and slash titles, then by all means give this one a try. As a MGS fan, I knew this would be a different game, but thought that at least there would be an entertaining tale to go along in case I didn’t dig the gameplay. Turns out that gameplay was ok and the plot was horrible. Metal Gear Rising is by no means a terrible game, it just doesn’t come close to giving its namesake justice.
Final Score: 6.3/10