Posts tagged New Super Mario Bros. Wii
The long-awaited mod revives the Wii from the dead! Free, for the fans, by the fans. It doesn't get more poetic than that.
Ahmed follows up Jarrod's NSMB series tribute video with another one that showcases what the fans did with the series. Here is the unofficial sequel/hack to NSMB Wii, appropriately named Another Super Mario Bros. Wii!
It seems the Nintendo Wii is not slowing down any time soon, my friends. NOA has just released their December 2009 sales figures for the Wii and New Super Mario Bros. Wii. Over 3 million units were sold last month in the USA alone. Pretty impressive, Nintendo…even better than December 2008′s amount [...]
The final impressions of New Super Mario Bros. Wii. All about World 9. Also included is a compilation of previous log entries. Full review coming soon!
Update for December 13th, 2009: I haven’t gotten my facts straight from certain media outlets. The subtitle of this news article was written in the past tense, but now I’ve changed it to the future. One stipulation of Reggie’s bet that I’ve just become aware of is that the numbers extend to January [...]
All 8 Worlds Completed. Final Boss Slain. All Star Coins Obtained. Super Guide never encountered. World 9 (Star Road) is left. Game Save has three “Sparkling Stars” to prove so. Number of Players this Session: 2 I meant to write this log a week ago, but I’ve been too busy studying for my exams. [...]
Destination Point Reached: Level 7-2 Number of Players This Session: 2 Level design is still holding strong and multiplayer continues to be a blast. The only gameplay element I haven’t addressed is the “Super Guide”. From what I’ve read in the manual and many other reviews, it’s very [...]
Destination Point: World 5. Mid-castle. Iggy Koopa. Number of Players This Session: 1 (backtracking), 3 (Worlds 4 & 5) Like I mentioned before, I backtracked by myself and now have all Star Coins and secret warp pipe exits up to this point. In a less chaotic environment, it’s easier to find these [...]
Destination Point: World 4. Mid-castle. Wendy O. Koopa. Number of Players this Session: 3 (World 3), then 2 (World 4) It’s sort of freaky that I still remember the full names of some of those Koopa Kids. That shows you how much I miss them I guess. Anyway, one of my brothers opted out of our [...]
Modes Played: Coin Battle Number of Players This Session: 3 Apparently, there are two other modes aside from the main campaign. One is “free for all” where you and your friends simply pick a stage and play through it. The other is Coin Battle, which we played to the wee hours of the morning [...]
Destination Point: World 2 (Desert). Mid-castle boss. Roy Koopa. Number of Players This Session: 2 Yes, that Mario & Luigi: Bowser’s Inside Story review is still on the way. For some reason I’m having a hard time gathering my thoughts on it. In the meantime, let’s talk about that other Mario game [...]
Like the Ubisoft conference, Nintendo didn’t have WiFi access available so my “walkthrough” of the conference is a little late. Better late than never though. So Timothy and I are at the Nintendo conference. The music is blaring and we’re about 30 minutes from the start of the conference. Good [...]
Click here to subscribe to our official COE Podcast As usual, download iTunes then check our new podcasts out. I noticed that Google Chrome doesn’t handle that link well so have either FireFox or Internet Explorer to subscribe. Anyway, we have two new podcasts from the E3 gang. They’re mostly [...]